
Hello,
It's been a while! Today's post topic is: What Turing-machine structures can we find in a V Neumann architecture?... Yeah, complicated right? So to find these structures in other things, we got to know first what this is about. So what is a Turing machine? No wonder the creator of this machine was called Alan Turing, he had a Entscheidungsproblem or Decisions Problem. (A desitions problem is a validity of propositions, like when I say: "It rains when its raining" its a TRUE concept. Though when I say : "It rains when its not raining" its a FALSE statement). So Turings Desitions problem was based on the question "What is computable"? The computer he created is an abstract and mathematical object, that can describe infinetly operations.
![]() |
This is how a turing machine basicaly works: First, you give an input, that is coded in a tape with 1 and 0. There is a little box, called writing head, that reads this code cell by cell and modifies or overreads the number in it, following some specific instructions. This box is in a spesific state when reading the tape. For example this rules say: " If you are in state 45 and there is a 1 in it, erase it and write a 0, then move to the left and move in state 66."
![]() |
Now, the Von Neumann architecture is a set of rules that the CPU follows. To understand it better here I have a mindmap that might help.
Make your own mind maps with Mindomo.
No comments:
Post a Comment